Wednesday, June 18, 2008

1973 Ski Doo Parts Fiche

GRAPPLING BOXING - BRAZILIAN JIU JITSU FILA

RULES FOR INTERNATIONAL COMPETITIONS GRAPPLING


CONTENTS PART I - GENERAL
Article 1 - Article 2
MISSION - PHILOSOPHY
Article 3 - OBJECTIVES
Article 4 - IMPLEMENTATION OF REGULATION
Article 5 - HEALTH CONDITIONS
Article 6 - WEIGHT LOSS


PART II - SYSTEM OF COMPETITION
Article 7 - SYSTEM OF COMPETITION

Article 8 - MEDICAL EXAMINATION AND WEIGHT CONTROL
Article 9 - DRAW
Article 10 - PROCEDURE OF THE COMPETITION

PART THREE - MATERIAL STRUCTURE
Article 11 - CLASS OF AGE 'AND WEIGHT CATEGORIES

Article 12 - UNIFORM AND APPEARANCE OF WRESTLERS
Article 13 - BELT
Article 14 - MEDICAL


PART FOUR - ARBITRATION BODY

Article 15 - Composition
Article 16 - UNIFORM ARBITRATION BODY
Article 17 - GENERAL DUTIES
Article 18 - THE REFEREE
Article 19 - THE NATIONAL CARPET


PART FIVE - THE BATTLE

Article 20 - DURATION OF THE MEETING
Article 21 - CALL AND START OF THE MEETING

Article 22 - DEFINITION OF RESUMPTION OF FIGHTING POSITIONS
Article 23 - TECHNICAL POINTS AWARDED TO SHARE AND TAKEN
Article 24 - TERMINATION FOR INJURY AND LOSS OF BLOOD
Article 25 - END OF MEETING - score of

Article 26 - Extra Time
Article 27 - CLASSIFICATION POINTS AWARDED AFTER A BATTLE


PART SIX - OFFENCES


TECHNICAL

Article 28 - LIABILITIES '
Article 29 - ACTIONS TAKEN AND ILLEGAL

Article 30 - CODE OF ETHICS AND SPORTS'
Article 31 - Amendments to Regulation

PART SEVEN - GLOSSARY


PART ONE - GENERAL
Article 1 - Mission
The World Grappling Committee (CMG / WGC) was created within the FILA (Federation Internationale des Luttes Associèes - International Federation of Associated Wrestling Styles) with the aim to promote the development of the sport and the physical and mental wellbeing of athletes who practice it. The World Grappling Committee has the aim to make the sport attractive to the public a discipline and to regulate the practice worldwide in order to gain Olympic status.
Article 2 - The Philosophy
Grappling is a sport created by the merger of the fight with Brazilian jiu-jitsu, in which the aim is to force the opponent to acknowledge that he can not escape from a wall outlet (choke, arm bar or cigarette painful) without injury. The CMG believes Mr for an athlete in this way, accept the defeat. The grapplers should be fully informed of actions and reactions that must be taken in various situations of submission. In accordance with the general philosophy of the sport, grapplers must respect the values \u200b\u200bof sportsmanship and fair and must not intentionally injure their opponents.
Article 3 - Objectives
In reference to the statutes of the FILA and regulations, this Regulation provides the framework that governs the sport of Grappling and has set as objectives:
- Define and specify the technical conditions and practices that regulate competition;
- Determine the value to be attached to and actions taken;
- Establish the conditions and prohibitions;
- Define the functions of the body of Arbitration;
- Establish competition system, methods of classification, penalties, etc. ...
Article 4 - Application of the Regulations
The rules defined in this document should be applied in all official competitions of FILA to ensure optimum safety for athletes and healthy development discipline. The license
FILA is compulsory for all international competitions for Grappling in involving more than two countries. All international matches should be sent to FILA and entered in its official calendar. FILA accident insurance is valid only in the competitions included in the calendar.
Article 5 - Health conditions
The grapplers carriers of HIV / HBV can not participate in competitions Grappling and medical staff who have contracted this virus can not treat the grapplers that bleed.
Article 6 - Weight Loss
As for the weight loss in the local competition, FILA adopted the following rules: the practice of dehydration, the excessive caloric restriction, self-inducing vomiting, l ' use of diuretics, substances that cause vomiting and laxatives are strictly prohibited. The grapplers who are under 18 years of age can not enter the sauna and steam baths and can not wear waterproof clothing to sweat on the premises of competition.

The Competition Committee is responsible for enforcing these rules and its decisions can not be discussed. A first attempt of violation of these rules leads to the suspension of the grappler from the competition, while a second attempt led to his suspension for one year from any official competition at the FILA. The Executive Committee of the FILA analyze all the repeat offenders and apply the penalties provided in the rules of FILA. Any person who assists a grappler in a practice forbidden to lose weight will be subject to the same penalties for the grappler.


PART II - SYSTEM OF COMPETITION
Article 7 - System of competition
grappling competitions are held in a double elimination system. The pair of grapplers is determined by a draw made at the time of weight control. The grapplers who win their first meeting continue to compete in the main round, with the system of elimination, until two remain undefeated grapplers who dispute the final for the first and second place in the category. The grapplers who lose their first meeting shall be entered in order of elimination, at the top of the circle of recovery. When the two finalists were determined from the main round, the competition resumes with matches in the round of recovery the system of direct elimination. The last four grapplers who remain in the recovery group finals are played for third place. Other grapplers are positioned in the final standings of the category based on ranking points received at the end of each match.
Article 8 - Medical examination and weight control
The medical examination and weight control must be made in different times or in separate spaces for men and women. Athletes during the medical examination and weight control must wear the uniform of the competition. The medical staff has full authority to decide whether athletes are eligible for the competition. Physicians should consider the athletes for any skin infections or other medical problems such as cuts, abrasions, etc .... After the doctors examined the athletes, these are recorded and passed to weight control.
Weight control should be done near the site of the competition in a designated area that should be accessible only to athletes, coaches (with coach card official FILA), the arbitration body, medical staff and to the staff weight control. Athletes can check their weight on the scale every time they wish during the time allotted for weight control. In competitions that take place in a single day shall be no tolerance in weight while that in competitions take place in two days, a tolerance of up to two kilograms in weight between the two weighings.
Article 9 - Draw
After the grapplers were weighed and the controller wrote on the paper and their weight on their shoulder or their hand, the grapplers take a number of lots that determines their position in the table competition. The controller writes this number on the sheet weight. The draw takes place at the table of weight control, in addition to the balance, or manually with a computer.
Article 10 - Procedure of the competition
Athletes are logged to the table where they receive a registration card for the control weight / pass for access. Shall, therefore, weight control, after which they are free until the beginning of the competition. The registration of grapplers take no longer than 2 hours and up to 1 hour medical supervision. For all competitions there is only one control for each weight category that is usually done at 6 pm the day before the competition and take no longer than 1 hour.


PART THREE - MATERIAL STRUCTURE
Article 11 - Classes of age and weight categories
All Athletes must submit an official document attesting to their age and their personal identity. Any grappler trying to compete in a class younger than her is automatically disqualified from the competition. Athletes who repeatedly violate this rule may be expelled from the ROW.
- Novice (11-12 years of age in the year)
Boys and girls: 29, 34, 38, 43, 47, 52, 56, 61, 65, 65-76 Kg
- Beginner (13-14 years year of age)
Boys: 29-32, 35, 38, 42, 47, 53, 59, 66, 73, 73-85 Kg
Girls: 28-30, 32, 34, 37, 40, 44 , 48, 52, 57, 57-62 Kg
- Cadet (15-16 years of age in the year)
Men: 39-42, 46, 50, 54, 58, 63, 69, 76, 85, 85
-100 kg Women: 36-38, 40, 43, 46, 49, 52, 56, 60, 65, 65-70 Kg
- Juniors (17-20 years of age in the year)
Men: 50, 55, 60, 66, 74, 84, 96, 120 Kg
Women: 44, 48, 51, 55, 59, 63 , 67, 72 Kg
- Seniors (over 20 years) *
Men: 62, 70, 80, 92, 125 kg
Women: 48, 55, 63, 72 Kg *
wrestlers 18:19 years of age can compete in the senior class if they present a medical certificate.
- Veterans (35-56 years of age in the year)
Men: 62, 70, 80, 92, 125 kg
Women: 48, 55, 63, 72 Kg
Article 12 - Uniform and appearance of the wrestlers
- Uniform of the competition (shorts and shirt)
grapplers I must report the edge of the carpet wearing shorts and a T-shirt for grappling competitions approved by the Committee and FILA Grappling World (CMG). The shorts can be attached to or wide (without buttons) and shirt must be tight to the body and can be sleeveless, with short sleeves or long sleeves. In the Uniform of the competition are prohibited colors and designs that can make difficult the work of the referees (can still be approved by the head of the referees before the competition). The first grappler named to the rug to wear the ankle and a red and the second has to wear a ankle strap blue.
- Uniform of the competition (Gi)
The grapplers shall report to the edge of the mat wearing a Gi and approved by FILA World Grappling Committee (CMG). The IM must be made of cotton (or similar material) and in good condition. The GI should not be too thick or hard enough to obstruct the opponent. The jacket has to go down over the hips, but not over the thighs. When you extend your arms forward, the distance between the sleeves and cuffs should not be greater than 5 cm. The pants must be of adequate size and with the grappler standing up must come down to the ankles. The trousers should not be too narrow or too broad enough to prevent the opponent to make sockets. The Gi can be any color, but must not contain pictures that may make it difficult the work of the arbitrators. The first grappler named to the rug to wear a red belt and the second a blue belt. The belt should be properly tied around the waist to keep his coat well.
E 'permit the use of knee-read, free of rigid or metal. The grapplers for the duration of the fight must have a handkerchief with them that they must show the referee before the match. In international competitions the FILA
grapplers have to wear uniforms approved by FILA competition, the flag of their country on the shorts and the shortening of their country on the back of their shirt. The grapplers can not bring flags or abbreviations of countries other than the one officially representing the competition.
- Advertising in clothing
grapplers I can use the emblem or name of the sponsor on their uniforms and competition on clothing for the heating system if not prevent the referee to determine the athlete's team affiliation.
- Protective helmets for the ears
grapplers can I wear a helmet, ear protection approved by the row that contains no metal or hard plastic. The referee may require the grapplers who have long hair to wear a protective helmet for the ears or a cover-hair sport.
- Footwear
The grapplers are not required to wear shoes during the fight, but those who wish to wear shoes must be approved by FILA. E 'prohibited the use of shoes with heels, soles, nails, buckles or metal parts. Before the competition a FILA official must monitor all equipment which is not provided by the Rules set by FILA. In the event that the shoes have laces they must be well covered with tape to prevent that during the fighting slaccino. Each grappler wearing shoes with laces is required to bring the tape and cover the laces of his shoes before stepping on the carpet of the race.
- Appearance of grapplers
grapplers I can not take the bandages wrists, arms or ankles, except in case of injury and on the order of a physician, these dressings should be covered with bandages. The grapplers can not wear jewelry or objects that can cause injury to opponents, such as necklaces, bracelets, anklets, rings on fingers and toes, piercings, implants, etc ... The nails of fingers and toes of grapplers (if choose not to wear shoes) must be well cut and no sharp edges. If an athlete has hair that cross the line of the shoulder or covering the ears must wear a cover-hair sport. The grapplers must be cleaned and their hair and their skin should not be sticky or fat. The Athlete's men must face be clean-shaven, or if they have a beard, it must be kept and clean. The grapplers are not to be sweaty when they come to the mat for the beginning of combat and the start of extra time. The referee may ask the athletes to wipe the sweat or clean at all times during a match. These rules must be strictly observed to ensure the athletes health, hygiene and a healthy environment.
weight control an Officer of the ROW must ensure that every athlete to comply with the rules established by this article. Athletes should be advised at the time of weight control that if their appearance does not conform to the rules can not participate the competition. If an athlete comes to the mat with an appearance not in accordance with the rules of FILA, you have a minute to improve its appearance. If it does, it loses by forfeit.
Article 13 - rug carpets
competition should be approved by FILA and have a circle 8 to 9 feet in diameter surrounded by a protective surface. The center of the carpet should have a circle of 1 meter in diameter, which serves as the starting point of the match. These carpets are to be used in all official competitions of the row without any exception.
Article 14 - Medical Service
The organizer of a competition in line is responsible for providing a medical service that is responsible to make all medical examinations and provide medical assistance during the competition. The medical staff is placed under the authority of the Chief Medical nominated by FILA. During the competition, the medical staff must be prepared to intervene in case of accident or injury and decide if a grappler is likely to continue the fight. The Chief Medical
has full authority to stop a match at any time if it considers that a grappler is in danger or is likely to continue the fight. In the case of injury grapplers should not leave the carpet and the referee must immediately stop the meeting and ask the Chief Medical intervene.


PART FOUR - ARBITRATION BODY
Article 15 - Composition of grappling
All matches are refereed by a single arbitrator and a Judge of the rug, both certified by FILA. The arbitrator's decision shall prevail, but in case of doubt, the latter may refer to the Judge of rug. The appointment of the arbitration, each meeting is determined by a draw and the replacement of a referee during a match is strictly forbidden except in cases of serious illness certified by a physician. In international events
FILA members of the Body of Arbitration can not all be the same nationality and can not officiate matches in which athletes fight for their nation.
Article 16 - Uniform Arbitration Body
The Referee and Judge of rug should wear pants, a polo shirt or a black shirt and black sneakers. The referee has brought to his left wrist and a red and blue tape on his right wrist.
Article 17 - General functions
The Arbitration Body shall perform all the functions described in these Regulations and in some cases those established for the organization of special competitions. The main function is to make the referee stop and start a meeting, give the points to determine and impose penalties in modo legittimo il vincitore e il perdente. Per fare questo deve utilizzare il vocabolario ed i segnali manuali stabiliti dalla FILA. L’Arbitro ed il Giudice di Tappeto non possono parlare con nessuno durante un incontro tranne nel caso in cui devono consultarsi tra loro per esercitare le funzioni correttamente.
Tutti i punti attribuiti dall’Arbitro devono essere annunciati al pubblico dal Giudice di Tappeto mediante un segno con la mano e mediante una tabella segnapunti manuale od elettronica. Il Giudice di Tappeto deve tenere il conto dei punti attribuiti (con le relative prese o azioni), dei richiami per passività, delle penalità, ecc… che vengono segnati sul foglio dell’incontro.
Alla fine dell’incontro l’Arbitro and the judge must sign the sheet of mat meeting. If the meeting does not end with a "catch" or a submission, the Judge of rug on the basis of points awarded to the referee announced the result of declaring the winner.
Article 18 - The
Referee The referee is responsible for the conduct of the meeting that according to official rules must direct the row. Must gain the respect of grapplers and exercise full authority over them so immediately obey his orders and instructions. In addition, the judge should conduct the meeting without external intervention tolerate inappropriate. After running a action (if it is valid and has been carried as far as carpet) must indicate with their fingers the number of points awarded, raising his arm that is the color of the grappler who has won the points.

Duties of the Referee:
- Stimulating a passive grappler without interrupting the meeting, positioned so as to prevent the grappler to get away from the carpet.
- Call verbally passive grappler (blue action, action, red).
- Award a penalty for violation of rules or brutality.
- Stop the meeting exactly when it deems necessary.
- determination of whether an action performed on the edge of the carpet is valid.
- Provide quick and chiaramente la posizione nella quale il combattimento deve riprendere.
- Non avvicinarsi troppo ai grapplers quando stanno lottando in piedi e rimanere vicino a loro se stanno lottando a terra.
- Essere pronto a cambiare posizione rapidamente ed in particolare mettersi velocemente in ginocchio o a pancia a terra per osservare meglio una situazione di "catch" imminente.
- Non ostruire il campo visivo del Giudice di Tappeto, particolarmente se una situazione di "catch" è imminente.
- Non permettere ai grapplers di riposarsi durante il combattimento con la scusa di asciugarsi, pulirsi il naso o simulando ferite, ecc… In questi casi deve interrompere l’incontro, richiamare il grappler colpevole e attribuire un punto al suo avversario.
- Proclaiming a "catch" after a grappler has surrendered to a submission (beating with the hand or foot on the carpet or on the opponent's body or a verbal warning).
- Proclaiming a "catch" if it considers that the grappler who is defending an attempted submission is in immediate danger. To do this, the referee has to say aloud the word "catch", raise your hand to ask the consent of the judge's rug, and then a whistle to declare the end of the meeting.
- Stop the meeting agreed with the Justice of the rug and proclaim victory for technical superiority when there are 15 points of difference between the two grapplers. In this situation should aspettare che l’attacco o il contrattacco sia terminato e chiedere al vincitore se desidera continuare l’incontro.
- Assicurarsi che i grapplers restino sul tappeto fino a quando il risultato dell’incontro è annunciato.
- Proclamare il vincitore (alzandogli il braccio) previo accordo con il Giudice di Tappeto.
Articolo 19 – Il Giudice di Tappeto
Il Giudice di Tappeto deve seguire l’incontro attentamente senza lasciarsi distrarre in alcun modo. Dopo ogni azione e in base alle indicazioni dell’Arbitro deve far segnare all’addetto segnapunti, sulla tabella segnapunti e sul foglio dell’incontro, i punti attribuiti dall’Arbitro. La tabella segnapunti deve essere visible to both grapplers and spectators. Justices of the rug must ensure that the meeting be marked on the paper correctly and the illegal actions taken and the letter P for references to liability for escape from the blanket and the starting position wrong. On the paper of the meeting should also identify clearly the time spent in the case of a victory to catch, technical superiority, abandonment, etc. ... At the end of the Justice of the rug must sign the sheet of the meeting and highlight the result crossing out the name of the loser and looking for the name of the winner.
Duties of Justices of the Rug:
- Check that the officer scorekeeper write properly on the sheet meeting.
- Keep a visual angle during different situations of submission.
- Ensure good communication between the referee and the board meeting.
- Check the registration of the points and timing.
- Communicate to the referee any points, the offense or the circumstances of submission.
- Check the carpet and the athletes after the blood has been cleaned.


PART FIVE - THE BATTLE
Article 20 - Duration of combat
The meetings of the Novices, Beginners and veterans of the last 4 minutes, those of Cadets and Juniors 5 minutes and those of Seniors 6 minutes.
Article 21 - visit and the beginning of combat
The names of the two grapplers are clearly called to the carpet. The grapplers are called 3 times with an interval of at least 30 seconds between each call. The grappler who fails to report to the mat after the third call is dropped and his opponent wins the match by forfeit.
After their names were called, the grapplers are presented to the mat and wait on the corner of the color assigned to them. The referee is in the center circle and, after asking the two grapplers to raise their arms while holding the handkerchief in his right hand, inspecting them to ensure that their skin does not sweat or covered with substances greasy or sticky. After inspection by the referee, the two grapplers greet, shake hands and begin the fight to the referee's whistle.
Article 22 - Definition of the camera positions of combat
- Location shooting neutral (standing)
Every fight starts in neutral position. The two grapplers are standing face to face with both feet in the center circle. In this position, no one has control of the two grapplers. The shooting position is neutral order: 1) when both grapplers are out of limits as they struggle up the carpet, and 2) when a grappler door on the ground or throw the opponent, but both come from limits of the carpet before there is ground control for at least 3 seconds (the grappler does not earn points for the flow to the ground or the projection). Location shooting
neutral (standing)
- Position Shooting guard Shooting guard opened
open in the middle of the carpet is made in the following location: the grappler who is under is in the supine position with his back to the ground, with hands resting on his thighs and feet flat on the carpet inside the center circle. The wrestler who is on top gets on his knees before the feet of his opponent and puts his hands on the knees of the opponent. Once the referee approves the position, the meeting resumed his whistle. The shooting guard position is open when the grapplers ordered out of bounds and the last stable position of the mat for 3 seconds was not a dominant land position (guard, half guard, Greek, etc ...). Recovery from this position that is above the grappler can earn back the points with all the dominant positions (side mount, full mount, back mount).
- Location shooting in the side control
The recovery in the side control is carried out in the middle of the rug in the following location: the grappler who is in supine position with his back to the ground and the grappler that is located on the control side ( knees and elbows on the table and parte frontale del tronco appoggiata su quella dell’avversario che sta sotto). La posizione di ripresa in controllo laterale è ordinata quando i grapplers escono dai limiti del tappeto e l’ultima posizione stabilizzata per almeno 3 secondi è stata una side mount o una full mount (il grappler ha guadagnato i punti per una di queste posizioni dominanti). Da questa posizione di ripresa si possono guadagnare punti soltanto per la full mount e per la back mount.
Posizione di ripresa in guardia aperta ripresa in controllo posteriore si effettua al centro
braccio dell’avversario (un braccio passa sopra la spalla e l’altro sotto l’ascella dell’avversario) e appoggia un ginocchio sul tappeto. La posizione di ripresa in the rear control is ordered when the grapplers are out of limits of the carpet and the last stable position for 3 seconds was a back mount (the grappler has earned points for this dominant position). Recovery from this position can not be earning points for dominance. Shooting guard
open> Last stable position for at least 3 / 2 = non-dominant position on the ground (guard, half guard, Greek, etc ...)

Shooting in side control> Last stable position for at least 3 / 2 = side mount or full mount

Taking back control in> Last stable position for at least 3 / 2 = back mount

Note: If a grappler looking to take the fight outside the limits of the carpet to try to escape loses the match to "catch" (escape from the carpet).


Article 23 -

........


Full mount (3 points): When a grappler's legs are attached below those of his opponent for 3 seconds (the feet and ankles must be under the opponent's legs). Full
mount
• Back mount (4 points): When a grappler from behind the opponent's hook it back with your legs for at least 3 seconds.

progression in dominant position which gives the points is as follows:
side mount (2 points)> full mount (3 points)> back mount (4 points).
Thus, the grappler does not earn points if the progression is reversed, ie when passing from a dominant position that gives more points to another which gives fewer points.
If the grappler goes from a dominant position that gives more points to another which gives less points, and there remains for at least 3 seconds, can again get the points back in the previous dominant position (eg if you switch from full mount to side mount does not take points but, if passed by the full mount to side mount and remain there for at least 3 seconds, can again get the points back in full mount).
At any time, if it is re-established for at least 3 seconds, a guard position with the legs (closed guard, open guard or half guard), the grappler who is again above can earn points with all the dominant positions.
- Tipping (reversal) (1 point)
In the fight to the ground when the grappler that underlies manages to reverse position and go over the opponent while maintaining control for at least 3 seconds.
16 17
Article 24 - Power to the wound and blood loss
The referee should stop the fight and ask for a break for injury if a fighter is temporarily injured (eg bruised eye, head, etc ...). The sum of these downtimes of the meeting shall not exceed 3 minutes per athlete. If a grappler tries to avoid an action or a submission to simulate a wound, the referee must order a "catch" (the grappler that simulates loses the match). However, it must be done to maintain the continuity of the action.
If a grappler is bleeding, the referee should stop the meeting and speak to medical staff. The head of the medical staff must decide whether the blood loss was actually stopped and if the grappler is able to resume the fight. All the stains of blood should be removed from the carpet, uniforms and leather with an appropriate medical solution. The fighting may be resumed once the material used to clean the blood was placed in the containers reserved for contaminated waste and when the medical solution has dried.
E 'task Coaches clean up the blood on the carpet and the athletes' bodies.
All athletes must have available a spare uniform at the edge of the carpet for possible replacement in case of uniform torn or covered in blood.
Article 25 - End of the meeting - the same score
At the end of regulation time the score is even if the referee declares the winner whereas the order i seguenti criteri:
1) Il grappler che ha il minor numero di richiami per passività.
2) Il grappler che ha eseguito l’azione o la presa che vale più punti tecnici.
3) Il grappler che ha guadagnato l’ultimo punto.
Se il tempo regolamentare si conclude senza punti (0-0), l’incontro continua con il tempo supplementare.
Articolo 26 – Tempo supplementare
Il tempo supplementare comincia alla fine del tempo regolamentare in caso di incontro senza punti (0-0). Tutti i richiami e le penalità ricevute durante il tempo regolamentare vengono mantenute durante il tempo supplementare.
Il tempo supplementare dura 2 minuti per i seniores ed 1 minuto per tutte le altre age groups. Extra time begins shooting guard position open after the arbitrator by lot (coin tosses) determines which of the two grapplers have the right to choose the location (above or below). The first grappler to earn a point wins the match.
If the score is still equal at the end of extra time, the grappler who lost the draw receives a point and wins the match because his opponent failed to benefit from choosing a location that had been attributed to ' beginning of extra time.
Article 27 - Points standings after a fight
assigned points standings received from the grappler after each meeting determine its position in the final standings. These points are also used to determine the final standings of the team competitions.
- Submission (6 points) When a grappler
feels that he can not escape from an attempted submission (choke, arm bar or taken painful) without risk of injury should give up playing with the hand or foot on the opponent's body or on the carpet. If beating by hand or with his foot is physically impossible, the referee or grappler himself pronounce the word "catch" to establish the end of combat.
- Abandonment (6 points)
A victory for abandonment is declared when a grappler for any reason (for example, because it is injured) is unable to continue the fight.
- Disqualification (6 points)
A victory by disqualification is declared when a grappler for any reason is disqualified from the competition (that the grappler with a female opponent or an illegal cause a wound that will not allow him to continue the fight , loses the match by disqualification).
- Package (6 points)
A win by forfeit is declared when a grappler for any reason does not show up on the table for the fight.
- Technical Superiority (5 points)
A victory for technical superiority is declared when a grappler gains 15-point advantage on the opponent. The grappler can decide, however, to continue the meeting groped to win by submission, but if that fails, it wins the match for superior decision (4 points).
- Decision higher (4 points)
A win is declared when greater decision at the end of the meeting, the difference between the scores of the two grapplers is greater than or equal to 10 points.
- Decision (3 points)
A decision is declared victory when, after the meeting, the difference between the scores of the two grapplers is less than 10 points.
- Victory in extra-time (2 points)
* One point of ranking is attribuito al perdente che durante l’incontro ha guadagnato almeno 3 punti
SESTA PARTE – INFRAZIONI TECNICHE
Articolo 28 – Passività
I grapplers hanno il dovere di essere costantemente in azione, per migliorare la loro posizione o per sottomettere il loro avversario, e di far rimanere il combattimento nei limiti del tappeto. Quando l’Arbitro ritiene che un grappler è passivo, deve inizialmente stimolarlo con comandi verbali (azione rosso/blu) senza interrompere l’incontro; se il grappler continua a rimanere passivo, l’Arbitro indica la passività alzando il braccio che corrisponde al colore del grappler passivo, interrompe l’incontro e assegna un richiamo per passività. Any appeal must be entered on the meeting. The meeting, after the referee has stopped to give the reference to the passive grappler, again in one of the shooting.
The first call for discussion, and the liability consequences, the second call gives the opponent a point, the third bullet point awards two points to the opponent and the fourth call leads to disqualification of the passive grappler. First call for
liabilities - verbal warning (action red / blue) - the meeting is not interrupted;
second call for liabilities - a point to the opponent - the meeting is interrupted;
Third call for liabilities - 2 points to the opponent - the meeting is interrupted;
Fourth call for liabilities - disqualification of passive grappler.
Types of passive attitudes:
- Block the opponent with the intention of preventing the fight.
- Delaying action talking to the coach.
- not groped to improve the position or to create action (for example, remain in the position with belly-side).
- thrown to the ground to avoid the fight standing. If a grappler
sits on the ground or gets thrown to the ground by pulling the opponent in his guard, you follow the rules for the liability, if liability is the first, the referee verbally recall the grappler and does not interrupt the meeting (if the other grappler but maintains control over the opponent to the ground for at least 3 seconds earns points in the flow-side), if the second or the third referee liabilities interrupts the meeting, call the passive grappler (and assigns points for the opponent) and restarts the match in one of the shooting, if liability is the fourth, the referee disqualified grappler. If you run a grappler
groped a submission to the steering wheel and falls to the ground (eg steering wheel lock arm, triangle, wheel, steering wheel lock leg, flying guillotine, etc ...), it is called for passivity, but the other grappler if he can break free from the power of submission and to maintain control over the opponent to the ground at least 3 seconds to earn the points of the flow on the ground.
- Push your opponent out of range of the carpet.
- take too long to return to the center of the mat for the resumption of the meeting.
- Take advantage of downtime. Escape from the carpet

A grappler who intentionally uses the limit of the carpet to prevent his opponent to earn points is considered passive and receives a point for passivity. If you resort to this tactic to avoid a submission, the referee makes a "catch." Escape from the outlet

Standing: If a grappler deliberately Avoiding contact with the opponent or prevents the action, the referee should stop the meeting, give it a call for liabilities and to resume the fighting in the neutral position.
On land: If a grappler deliberately impedes or prevents the fight to the ground by standing up or running away from the socket, receives a call for liability and the battle begins in shooting guard position open.
attack before the referee's whistle
If a grappler starts a fight before the referee's whistle, he receives a point for passivity. Starting position
wrong
If a grappler takes a wrong starting to take advantage or be contrary to instructions of the referee, received a warning for passivity.
Allow the carpet without permission
A grappler has to get permission to leave the carpet by the referee during a match. If it does not receive a call for passivity.
Article 29 - Outlets and illegal actions
all infringements on the authority decides that it is the referee. If the actions of one or two grapplers violates the code of ethics and sportsmanship of the line, the referee may disqualify the meeting or the entire competition. The referee must make a report on the grapplers who have committed these violations in a revision of their affiliation to the Fila / CMG.
The first offense 1 point to the opponent, the second 2 points and the opponent leads to disqualification of the third grappler incorrect. The grappler that with a female opponent or an illegal cause a wound that will not allow him to continue the fight, loses the match through suspension.
types of illegal actions taken or:
- Breaking intentionally bones or joints;
- Hits with fists, knees, elbows, forearms, head, etc ...
- attacks eyes, hair, hair, or genital organs;
- Hook your mouth with your fingers;
- slap or bite;
- projections that make the opponent fall on his head or neck;
- From the position to take back control back throw the opponent on his back;
- Crush (slam) or knock the opponent on the mat even if done to defend against an attempted submission;
- When you're in immobilization in the foot with the opponent on his back on his back pushing him down the opponent;
- Combinations of levers in the joints (closed up almost to the physiological limit of the joint) and projections;
- Use your fingers to strangle the 'opponent
- Levers on the wrist with two hands touching an opponent's hand (the levers are allowed to perform wrist with one hand touching the hand opponent);
- Attacks on the chin (for example, twisting the neck grip chin with his hand);
- Pull your fingers and manipulate small joints. The grappler trying to break one's grip grabbing less than four fingers of the hands or feet (eg, lever the thumb or toe) receives a call for taking illegal
- Grab intentionally uniform competition;
- Insulting the opponent or the referee;
- Leverage the internal and external twist heel (heel hook);
- Crucified
- Double nelson;
- Levers in the neck. When you are in the closed guard is forbidden to pull his opponent with putting his head in both hands off his neck (can opener)
restrictions by age
In the Novice and Beginner classes are forbidden to the guillotine and the foot levers. In classes of Cadets and Juniors are prohibited at the foot levers.
Article 30 - Code of ethics and sportsmanship
The World Grappling Committee (CMG) follows the code of ethics of the FILA and condemns all forms of aggression, violence or harassment at the site of the competition. The grapplers must be respected and treated with the same respect the referees, coaches, medical staff and spectators. Any behavior that violates these principles leads to disqualification from the competition and revision of the membership of the line. Any unsportsmanlike act shall be communicated to the Head of the referees and the Director of the competition so that they can take the resulting decisions.
any coach, athlete or fan that violates this code of ethics and sportsmanship receives a yellow card. The second attempt of violation shall be punished with a red card and expulsion from the competition.
All participants agree to submit to the anti-doping regulations of the FILA and the World Anti-Doping Code.
Article 31 - Amendments to Regulation
The World Grappling Committee (CMG) in agreement with FILA, reserves the right to make changes at any time or necessary updates to the Regulations. In the event of a dispute regarding the interpretation states that the only authentic French version.
Participants in grappling competitions agree not to use the civil courts in case of dispute. Any dispute shall be judged in the first instance by the World Grappling Committee (CMG) and on appeal by the Executive Committee of the ROW. If you have not found any agreement, the party who want a last resort, may, at its expense, the Court of Arbitration for Sport of the IOC - International Olympic Committee who has an office in the city of Lausanne in Switzerland.